GBDK 2020 Docs  4.5.0
API Documentation for GBDK 2020
metasprites.h
Go to the documentation of this file.
1
14#ifndef _METASPRITES_H_INCLUDE
15#define _METASPRITES_H_INCLUDE
16
17#include <nes/hardware.h>
18#include <types.h>
19#include <stdint.h>
20
34typedef struct metasprite_t {
35 int8_t dy, dx;
39
40#define metasprite_end -128
41#define METASPR_ITEM(dy,dx,dt,a) {(dy),(dx),(dt),(a)}
42#define METASPR_TERM {metasprite_end}
43
44extern const void * __current_metasprite;
48
49
50static uint8_t __move_metasprite(uint8_t id, int16_t x, int16_t y) OLDCALL;
51static uint8_t __move_metasprite_flipx(uint8_t id, int16_t x, int16_t y) OLDCALL;
52static uint8_t __move_metasprite_flipy(uint8_t id, int16_t x, int16_t y) OLDCALL;
53static uint8_t __move_metasprite_flipxy(uint8_t id, int16_t x, int16_t y) OLDCALL;
54static uint8_t __move_metasprite_vflip(uint8_t id, int16_t x, int16_t y) OLDCALL;
55static uint8_t __move_metasprite_hflip(uint8_t id, int16_t x, int16_t y) OLDCALL;
56static uint8_t __move_metasprite_hvflip(uint8_t id, int16_t x, int16_t y) OLDCALL;
57static void __hide_metasprite(uint8_t id) OLDCALL;
58
65
89inline uint8_t move_metasprite_ex(const metasprite_t * metasprite, uint8_t base_tile, uint8_t base_prop, uint8_t base_sprite, int16_t x, int16_t y) {
90 base_prop;
91 __current_metasprite = metasprite;
92 __current_base_tile = base_tile;
93 __current_base_prop = base_prop;
94 return __move_metasprite(base_sprite, x, y);
95}
96
99inline uint8_t move_metasprite(const metasprite_t * metasprite, uint8_t base_tile, uint8_t base_sprite, int16_t x, int16_t y) {
100 __current_metasprite = metasprite;
101 __current_base_tile = base_tile;
103 return __move_metasprite(base_sprite, x, y);
104}
105
128inline uint8_t move_metasprite_flipx(const metasprite_t * metasprite, uint8_t base_tile, uint8_t base_prop, uint8_t base_sprite, int16_t x, int16_t y) {
129 base_prop;
130 __current_metasprite = metasprite;
131 __current_base_tile = base_tile;
132 __current_base_prop = base_prop;
133 return __move_metasprite_flipx(base_sprite, x - 8, y);
134}
135
138inline uint8_t move_metasprite_vflip(const metasprite_t * metasprite, uint8_t base_tile, uint8_t base_sprite, int16_t x, int16_t y) {
139 __current_metasprite = metasprite;
140 __current_base_tile = base_tile;
142 return __move_metasprite_vflip(base_sprite, x - 8, y);
143}
144
145
168inline uint8_t move_metasprite_flipy(const metasprite_t * metasprite, uint8_t base_tile, uint8_t base_prop, uint8_t base_sprite, int16_t x, int16_t y) {
169 base_prop;
170 __current_metasprite = metasprite;
171 __current_base_tile = base_tile;
172 __current_base_prop = base_prop;
173 return __move_metasprite_flipy(base_sprite, x, y - ((shadow_PPUCTRL & PPUCTRL_SPR_8X16) ? 16 : 8) );
174}
175
178inline uint8_t move_metasprite_hflip(const metasprite_t * metasprite, uint8_t base_tile, uint8_t base_sprite, int16_t x, int16_t y) {
179 __current_metasprite = metasprite;
180 __current_base_tile = base_tile;
182 return __move_metasprite_hflip(base_sprite, x, y - ((shadow_PPUCTRL & PPUCTRL_SPR_8X16) ? 16 : 8) );
183}
184
207inline uint8_t move_metasprite_flipxy(const metasprite_t * metasprite, uint8_t base_tile, uint8_t base_prop, uint8_t base_sprite, int16_t x, int16_t y) {
208 base_prop;
209 __current_metasprite = metasprite;
210 __current_base_tile = base_tile;
211 __current_base_prop = base_prop;
212 return __move_metasprite_flipxy(base_sprite, x - 8, y - ((shadow_PPUCTRL & PPUCTRL_SPR_8X16) ? 16 : 8));
213}
214
217inline uint8_t move_metasprite_hvflip(const metasprite_t * metasprite, uint8_t base_tile, uint8_t base_sprite, int16_t x, int16_t y) {
218 __current_metasprite = metasprite;
219 __current_base_tile = base_tile;
221 return __move_metasprite_hvflip(base_sprite, x - 8, y - ((shadow_PPUCTRL & PPUCTRL_SPR_8X16) ? 16 : 8));
222}
223
233inline void hide_metasprite(const metasprite_t * metasprite, uint8_t base_sprite) {
234 __current_metasprite = metasprite;
235 __hide_metasprite(base_sprite);
236}
237
238#endif
#define OLDCALL
Definition: types.h:21
uint8_t __current_base_prop
uint8_t __current_base_tile
const void * __current_metasprite
uint8_t __render_shadow_OAM
void hide_metasprite(const metasprite_t *metasprite, uint8_t base_sprite)
Definition: metasprites.h:305
void hide_sprites_range(uint8_t from, uint8_t to)
struct metasprite_t metasprite_t
uint8_t move_metasprite(const metasprite_t *metasprite, uint8_t base_tile, uint8_t base_sprite, uint8_t x, uint8_t y)
Definition: metasprites.h:168
uint8_t move_metasprite_ex(const metasprite_t *metasprite, uint8_t base_tile, uint8_t base_prop, uint8_t base_sprite, uint8_t x, uint8_t y)
Definition: metasprites.h:159
uint8_t move_metasprite_flipx(const metasprite_t *metasprite, uint8_t base_tile, uint8_t base_prop, uint8_t base_sprite, uint8_t x, uint8_t y)
Definition: metasprites.h:199
uint8_t move_metasprite_flipxy(const metasprite_t *metasprite, uint8_t base_tile, uint8_t base_prop, uint8_t base_sprite, uint8_t x, uint8_t y)
Definition: metasprites.h:280
uint8_t move_metasprite_flipy(const metasprite_t *metasprite, uint8_t base_tile, uint8_t base_prop, uint8_t base_sprite, uint8_t x, uint8_t y)
Definition: metasprites.h:240
uint8_t move_metasprite_hflip(const metasprite_t *metasprite, uint8_t base_tile, uint8_t base_sprite, uint8_t x, uint8_t y)
Definition: metasprites.h:249
uint8_t move_metasprite_hvflip(const metasprite_t *metasprite, uint8_t base_tile, uint8_t base_sprite, uint8_t x, uint8_t y)
Definition: metasprites.h:289
uint8_t move_metasprite_vflip(const metasprite_t *metasprite, uint8_t base_tile, uint8_t base_sprite, uint8_t x, uint8_t y)
Definition: metasprites.h:208
#define PPUCTRL_SPR_8X16
Definition: hardware.h:16
__SHADOW_REG shadow_PPUCTRL
Definition: hardware.h:20
short int int16_t
Definition: stdint.h:44
signed char int8_t
Definition: stdint.h:43
unsigned char uint8_t
Definition: stdint.h:51
Definition: metasprites.h:102
uint8_t dtile
Definition: metasprites.h:104
int8_t dx
Definition: metasprites.h:103
int8_t dy
Definition: metasprites.h:103
uint8_t props
Definition: metasprites.h:105