27 #if defined(__TARGET_sms)
29 #elif defined(__TARGET_gg)
38 #define SYSTEM_60HZ 0x00
39 #define SYSTEM_50HZ 0x01
41 #define VBK_REG VDP_ATTR_SHIFT
56 #define J_UP 0b00000001
57 #define J_DOWN 0b00000010
58 #define J_LEFT 0b00000100
59 #define J_RIGHT 0b00001000
60 #define J_B 0b00010000
61 #define J_A 0b00100000
62 #define J_START 0b01000000
63 #define J_SELECT 0b10000000
69 #define M_TEXT_OUT 0x02U
70 #define M_TEXT_INOUT 0x03U
76 #define M_NO_SCROLL 0x04U
80 #define M_NO_INTERP 0x08U
93 #define S_PALETTE 0x08U
96 #define S_PRIORITY 0x10U
100 #define S_PAL(n) (((n) & 0x01U) << 3)
103 #define __WRITE_VDP_REG_UNSAFE(REG, v) shadow_##REG=(v),VDP_CMD=(shadow_##REG),VDP_CMD=REG
104 #define __WRITE_VDP_REG(REG, v) shadow_##REG=(v);__asm__("di");VDP_CMD=(shadow_##REG);VDP_CMD=REG;__asm__("ei")
105 #define __READ_VDP_REG(REG) shadow_##REG
134 #define EMPTY_IFLAG 0x00U
140 #define VBL_IFLAG 0x01U
144 #define LCD_IFLAG 0x02U
147 #define TIM_IFLAG 0x04U
150 #define SIO_IFLAG 0x08U
153 #define JOY_IFLAG 0x10U
160 #define SCREENWIDTH DEVICE_SCREEN_PX_WIDTH
163 #define SCREENHEIGHT DEVICE_SCREEN_PX_HEIGHT
166 #define MINWNDPOSX 0x00U
169 #define MINWNDPOSY 0x00U
172 #define MAXWNDPOSX 0x00U
175 #define MAXWNDPOSY 0x00U
261 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) |= R1_DISP_ON)
266 #define DISPLAY_OFF \
276 #define HIDE_LEFT_COLUMN \
277 __WRITE_VDP_REG(VDP_R0, __READ_VDP_REG(VDP_R0) |= R0_LCB)
282 #define SHOW_LEFT_COLUMN \
283 __WRITE_VDP_REG(VDP_R0, __READ_VDP_REG(VDP_R0) &= (~R0_LCB))
287 #define SET_BORDER_COLOR(C) __WRITE_VDP_REG(VDP_R7, ((C) | 0xf0u))
311 #define SHOW_SPRITES \
316 #define HIDE_SPRITES \
321 #define SPRITES_8x16 \
322 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) |= R1_SPR_8X16)
326 #define SPRITES_8x8 \
327 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) &= (~R1_SPR_8X16))
332 #define DEVICE_SUPPORTS_COLOR (TRUE)
348 #define VBL_DONE _vbl_done
358 #define DIV_REG get_r_reg()
362 #define _current_bank MAP_FRAME1
363 #define CURRENT_BANK MAP_FRAME1
375 #define BANK(VARNAME) ( (uint8_t) & __bank_ ## VARNAME )
390 #define BANKREF(VARNAME) void __func_ ## VARNAME(void) __banked __naked { \
392 .local b___func_ ## VARNAME \
393 ___bank_ ## VARNAME = b___func_ ## VARNAME \
394 .globl ___bank_ ## VARNAME \
407 #define BANKREF_EXTERN(VARNAME) extern const void __bank_ ## VARNAME;
414 #define SWITCH_ROM(b) MAP_FRAME1=(b)
415 #define SWITCH_ROM1 SWITCH_ROM
421 #define SWITCH_ROM2(b) MAP_FRAME2=(b)
427 #define SWITCH_RAM(b) RAM_CONTROL=((b)&1)?RAM_CONTROL|RAMCTL_BANK:RAM_CONTROL&(~RAMCTL_BANK)
432 #define ENABLE_RAM RAM_CONTROL|=RAMCTL_RAM
437 #define DISABLE_RAM RAM_CONTROL&=(~RAMCTL_RAM)
471 uint8_t joy0, joy1, joy2, joy3;
524 #if defined(__TARGET_sms)
526 #define RGB(r,g,b) ((r) | ((g) << 2) | ((b) << 4))
527 #define RGB8(r,g,b) (((r) >> 6) | (((g) >> 6) << 2) | (((b) >> 6) << 4))
528 #define RGBHTML(RGB24bit) (((RGB24bit) >> 22) | ((((RGB24bit) & 0xFFFF) >> 14) << 2) | ((((RGB24bit) & 0xFF) >> 6) << 4))
532 #define RGB_RED RGB( 3, 0, 0)
533 #define RGB_DARKRED RGB( 2, 0, 0)
534 #define RGB_GREEN RGB( 0, 3, 0)
535 #define RGB_DARKGREEN RGB( 0, 2, 0)
536 #define RGB_BLUE RGB( 0, 0, 3)
537 #define RGB_DARKBLUE RGB( 0, 0, 2)
538 #define RGB_YELLOW RGB( 3, 3, 0)
539 #define RGB_DARKYELLOW RGB( 2, 2, 0)
540 #define RGB_CYAN RGB( 0, 3, 3)
541 #define RGB_AQUA RGB( 3, 1, 2)
542 #define RGB_PINK RGB( 3, 0, 3)
543 #define RGB_PURPLE RGB( 2, 0, 2)
544 #define RGB_BLACK RGB( 0, 0, 0)
545 #define RGB_DARKGRAY RGB( 1, 1, 1)
546 #define RGB_LIGHTGRAY RGB( 2, 2, 2)
547 #define RGB_WHITE RGB( 3, 3, 3)
551 #elif defined(__TARGET_gg)
553 #define RGB(r,g,b) ((uint16_t)(r) | (uint16_t)((g) << 4) | (uint16_t)((b) << 8))
554 #define RGB8(r,g,b) ((uint16_t)((r) >> 4) | ((uint16_t)((g) >> 4) << 4) | ((uint16_t)((b) >> 4) << 8))
555 #define RGBHTML(RGB24bit) (((RGB24bit) >> 20) | ((((RGB24bit) & 0xFFFF) >> 12) << 4)|((((RGB24bit) & 0xFF) >> 4) << 8))
559 #define RGB_RED RGB(15, 0, 0)
560 #define RGB_DARKRED RGB( 7, 0, 0)
561 #define RGB_GREEN RGB( 0, 15, 0)
562 #define RGB_DARKGREEN RGB( 0, 7, 0)
563 #define RGB_BLUE RGB( 0, 0, 15)
564 #define RGB_DARKBLUE RGB( 0, 0, 7)
565 #define RGB_YELLOW RGB(15, 15, 0)
566 #define RGB_DARKYELLOW RGB( 7, 7, 0)
567 #define RGB_CYAN RGB( 0, 15, 15)
568 #define RGB_AQUA RGB(14, 2, 11)
569 #define RGB_PINK RGB(15, 0, 15)
570 #define RGB_PURPLE RGB(10, 0, 10)
571 #define RGB_BLACK RGB( 0, 0, 0)
572 #define RGB_DARKGRAY RGB( 5, 5, 5)
573 #define RGB_LIGHTGRAY RGB(10, 10, 10)
574 #define RGB_WHITE RGB(15, 15, 15)
576 #define RGB_LIGHTFLESH RGB(15, 10, 7)
577 #define RGB_BROWN RGB( 5, 5, 0)
578 #define RGB_ORANGE RGB(15, 10, 0)
579 #define RGB_TEAL RGB( 7, 7, 0)
584 #error Unrecognized port
595 #define set_bkg_palette_entry set_palette_entry
596 #define set_sprite_palette_entry(palette,entry,rgb_data) set_palette_entry(1,entry,rgb_data)
624 #define set_bkg_palette set_palette
625 #define set_sprite_palette(first_palette,nb_palettes,rgb_data) set_palette(1,1,rgb_data)
634 #define COMPAT_PALETTE(C0,C1,C2,C3) (((uint16_t)(C3) << 12) | ((uint16_t)(C2) << 8) | ((uint16_t)(C1) << 4) | (uint16_t)(C0))
679 #define set_bkg_tiles set_tile_map_compat
680 #define set_win_tiles set_tile_map_compat
731 #define fill_bkg_rect fill_rect_compat
732 #define fill_win_rect fill_rect_compat
772 #define DISABLE_VBL_TRANSFER \
777 #define ENABLE_VBL_TRANSFER \
778 _shadow_OAM_base = (uint8_t)((uint16_t)&shadow_OAM >> 8)
782 #define MAX_HARDWARE_SPRITES 64
786 #define HARDWARE_SPRITE_CAN_FLIP_X 0
790 #define HARDWARE_SPRITE_CAN_FLIP_Y 0
911 #define set_bkg_tile_xy set_tile_xy
912 #define set_win_tile_xy set_tile_xy
922 #define set_bkg_attribute_xy set_attribute_xy
923 #define set_win_attribute_xy set_attribute_xy
929 #define get_win_xy_addr get_bkg_xy_addr
#define OLDCALL
Definition: types.h:21
UINT8 UBYTE
Definition: types.h:62
#define NONBANKED
Definition: types.h:40
#define PRESERVES_REGS(...)
Definition: types.h:32
#define Z88DK_CALLEE
Definition: types.h:46
#define Z88DK_FASTCALL
Definition: types.h:47
uint16_t palette_color_t
Definition: cgb.h:85
#define VBK_ATTRIBUTES
Definition: hardware.h:338
#define VBK_TILES
Definition: hardware.h:336
#define VDP_RSCY
Definition: hardware.h:113
#define VDP_R1
Definition: hardware.h:53
#define VDP_RSCX
Definition: hardware.h:108
#define VDP_SAT_TERM
Definition: hardware.h:141
#define R1_DISP_ON
Definition: hardware.h:58
void set_sprite_tile(uint8_t nb, uint8_t tile)
Definition: sms.h:814
void d
Definition: sms.h:107
void c
Definition: sms.h:107
void set_bkg_attributes(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles)
Definition: sms.h:694
void set_bkg_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w)
Definition: sms.h:703
void set_sprite_2bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:649
void fill_rect_compat(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint16_t tile) Z88DK_CALLEE
void set_win_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile)
Definition: sms.h:716
void set_bkg_submap_attributes(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w)
Definition: sms.h:722
void joypad_ex(joypads_t *joypads) Z88DK_FASTCALL PRESERVES_REGS(iyh
void set_bkg_native_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
void scroll_bkg(int8_t x, int8_t y)
Definition: sms.h:227
void set_sprite_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:643
void delay(uint16_t d) Z88DK_FASTCALL
uint16_t _current_2bpp_palette
uint16_t _current_1bpp_colors
void set_default_palette(void)
void set_palette_entry(uint8_t palette, uint8_t entry, uint16_t rgb_data) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_sprite_1bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:661
void add_SIO(int_handler h) Z88DK_FASTCALL
void vmemcpy(uint16_t dst, const void *src, uint16_t size) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_native_tile_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
void remove_JOY(int_handler h) Z88DK_FASTCALL
volatile uint8_t _vbl_done
Definition: gb.h:476
volatile uint8_t _shadow_OAM_OFF
void mode(uint8_t m) OLDCALL
void set_sprite_native_data(uint8_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
uint8_t get_system(void)
Definition: sms.h:127
uint8_t * set_attributed_tile_xy(uint8_t x, uint8_t y, uint16_t t) Z88DK_CALLEE PRESERVES_REGS(iyh
void add_JOY(int_handler h) Z88DK_FASTCALL
void WRITE_VDP_CMD(uint16_t cmd) Z88DK_FASTCALL PRESERVES_REGS(b
void b
Definition: sms.h:503
void set_bkg_1bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:658
void set_tile_map(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles) Z88DK_CALLEE
void add_LCD(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(b
volatile uint8_t _sprites_OFF
volatile uint8_t _shadow_OAM_base
Definition: gb.h:1836
void set_bkg_4bpp_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
uint8_t * set_tile_xy(uint8_t x, uint8_t y, uint8_t t) Z88DK_CALLEE PRESERVES_REGS(iyh
uint8_t joypad(void) OLDCALL PRESERVES_REGS(b
void move_bkg(uint8_t x, uint8_t y)
Definition: sms.h:222
uint8_t * get_bkg_xy_addr(uint8_t x, uint8_t y) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_tile_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t map_w, const uint8_t *map) Z88DK_CALLEE
void cgb_compatibility(void)
Definition: sms.h:588
uint8_t get_sprite_prop(uint8_t nb)
Definition: sms.h:838
#define VBK_REG
Definition: sms.h:41
void scroll_sprite(uint8_t nb, int8_t x, int8_t y)
Definition: sms.h:871
void add_TIM(int_handler h) Z88DK_FASTCALL
uint8_t get_mode(void) OLDCALL
void set_tile_map_compat(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles) Z88DK_CALLEE
void set_win_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile)
Definition: sms.h:688
void set_tile_1bpp_data(uint16_t start, uint16_t ntiles, const void *src, uint16_t colors) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_tile_submap_compat(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t map_w, const uint8_t *map) Z88DK_CALLEE
volatile uint16_t sys_time
void SET_SHADOW_OAM_ADDRESS(void *address)
Definition: sms.h:794
void set_bkg_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile)
Definition: sms.h:683
void set_bkg_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:640
void wait_vbl_done(void) PRESERVES_REGS(b
void cpu_fast(void)
Definition: sms.h:592
uint8_t get_r_reg(void) PRESERVES_REGS(b
uint8_t * set_attribute_xy(uint8_t x, uint8_t y, uint8_t a) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_data(uint16_t dst, const void *src, uint16_t size) Z88DK_CALLEE PRESERVES_REGS(iyh
void(* int_handler)(void) NONBANKED
Definition: sms.h:180
#define __READ_VDP_REG(REG)
Definition: sms.h:105
void remove_TIM(int_handler h) Z88DK_FASTCALL
void remove_SIO(int_handler h) Z88DK_FASTCALL
void remove_VBL(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(iyh
void set_sprite_prop(uint8_t nb, uint8_t prop)
Definition: sms.h:834
#define set_bkg_tiles
Definition: sms.h:679
void fill_rect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint16_t tile) Z88DK_CALLEE
void set_2bpp_palette(uint16_t palette)
Definition: sms.h:636
void WRITE_VDP_DATA(uint16_t data) Z88DK_FASTCALL PRESERVES_REGS(b
#define __WRITE_VDP_REG(REG, v)
Definition: sms.h:104
void set_bkg_2bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:646
void remove_LCD(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(b
void enable_interrupts(void) PRESERVES_REGS(a
void iyh
Definition: sms.h:107
void move_sprite(uint8_t nb, uint8_t x, uint8_t y)
Definition: sms.h:855
uint8_t _submap_tile_offset
void set_tile_2bpp_data(uint16_t start, uint16_t ntiles, const void *src, uint16_t palette) Z88DK_CALLEE PRESERVES_REGS(iyh
void h
Definition: sms.h:243
void set_win_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w)
Definition: sms.h:706
void set_bkg_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile)
Definition: sms.h:711
uint8_t joypad_init(uint8_t npads, joypads_t *joypads) Z88DK_CALLEE
uint8_t waitpad(uint8_t mask) Z88DK_FASTCALL PRESERVES_REGS(d
void hide_sprite(uint8_t nb)
Definition: sms.h:882
void set_sprite_4bpp_data(uint8_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
void set_1bpp_colors(uint8_t fgcolor, uint8_t bgcolor)
Definition: sms.h:654
uint8_t cancel_pending_interrupts(void)
Definition: sms.h:218
void disable_interrupts(void) PRESERVES_REGS(a
void add_VBL(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(d
void waitpadup(void) PRESERVES_REGS(d
void e
Definition: sms.h:107
void set_interrupts(uint8_t flags) Z88DK_FASTCALL
volatile uint8_t shadow_OAM[]
void iyl
Definition: sms.h:107
void set_palette(uint8_t first_palette, uint8_t nb_palettes, const palette_color_t *rgb_data) Z88DK_CALLEE
void vsync(void) PRESERVES_REGS(b
uint8_t get_sprite_tile(uint8_t nb)
Definition: sms.h:825
void l
Definition: sms.h:243
void set_vram_byte(uint8_t *addr, uint8_t v) Z88DK_CALLEE PRESERVES_REGS(iyh
void display_off(void)
Definition: sms.h:253
short int int16_t
Definition: stdint.h:44
unsigned char uint8_t
Definition: stdint.h:51
unsigned short int uint16_t
Definition: stdint.h:52
signed char int8_t
Definition: stdint.h:43