GBDK 2020 Docs  4.5.0
API Documentation for GBDK 2020
sms.h
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1
4#ifndef _SMS_H
5#define _SMS_H
6
7#include <types.h>
8#include <stdint.h>
9#include <gbdk/version.h>
10#include <sms/hardware.h>
11
12#define SEGA
13
14// Here NINTENDO means Game Boy & related clones
15#ifdef NINTENDO
16#undef NINTENDO
17#endif
18
19#ifdef NINTENDO_NES
20#undef NINTENDO_NES
21#endif
22
23#ifdef MSX
24#undef MSX
25#endif
26
27#if defined(__TARGET_sms)
28#define MASTERSYSTEM
29#elif defined(__TARGET_gg)
30#define GAMEGEAR
31#endif
32
33
34extern const UBYTE _BIOS;
35
36extern const uint8_t _SYSTEM;
37
38#define SYSTEM_60HZ 0x00
39#define SYSTEM_50HZ 0x01
40
41#define VBK_REG VDP_ATTR_SHIFT
42
56#define J_UP 0b00000001
57#define J_DOWN 0b00000010
58#define J_LEFT 0b00000100
59#define J_RIGHT 0b00001000
60#define J_B 0b00010000
61#define J_A 0b00100000
62#define J_START 0b01000000
63#define J_SELECT 0b10000000
64
69#define M_TEXT_OUT 0x02U
70#define M_TEXT_INOUT 0x03U
76#define M_NO_SCROLL 0x04U
80#define M_NO_INTERP 0x08U
81
84#define S_BANK 0x01U
87#define S_FLIPX 0x02U
90#define S_FLIPY 0x04U
93#define S_PALETTE 0x08U
96#define S_PRIORITY 0x10U
100#define S_PAL(n) (((n) & 0x01U) << 3)
101
102// VDP helper macros
103#define __WRITE_VDP_REG_UNSAFE(REG, v) shadow_##REG=(v),VDP_CMD=(shadow_##REG),VDP_CMD=REG
104#define __WRITE_VDP_REG(REG, v) shadow_##REG=(v);__asm__("di");VDP_CMD=(shadow_##REG);VDP_CMD=REG;__asm__("ei")
105#define __READ_VDP_REG(REG) shadow_##REG
106
109
117
123
127inline uint8_t get_system(void) {
128 return _SYSTEM;
129}
130
131/* Interrupt flags */
134#define EMPTY_IFLAG 0x00U
140#define VBL_IFLAG 0x01U
144#define LCD_IFLAG 0x02U
147#define TIM_IFLAG 0x04U
150#define SIO_IFLAG 0x08U
153#define JOY_IFLAG 0x10U
154
156
157/* Limits */
160#define SCREENWIDTH DEVICE_SCREEN_PX_WIDTH
163#define SCREENHEIGHT DEVICE_SCREEN_PX_HEIGHT
166#define MINWNDPOSX 0x00U
169#define MINWNDPOSY 0x00U
172#define MAXWNDPOSX 0x00U
175#define MAXWNDPOSY 0x00U
176
177
180typedef void (*int_handler)(void) NONBANKED;
181
186
191
195
199
203
207
211
215
219 return VDP_STATUS;
220}
221
222inline void move_bkg(uint8_t x, uint8_t y) {
225}
226
227inline void scroll_bkg(int8_t x, int8_t y) {
230 __WRITE_VDP_REG(VDP_RSCY, (tmp < 0) ? 224 + tmp : tmp % 224u);
231}
232
243void vsync(void) PRESERVES_REGS(b, c, d, e, h, l, iyh, iyl);
244
247void wait_vbl_done(void) PRESERVES_REGS(b, c, d, e, h, l, iyh, iyl);
248
253inline void display_off(void) {
255}
256
260#define DISPLAY_ON \
261 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) |= R1_DISP_ON)
262
266#define DISPLAY_OFF \
267 display_off();
268
271void refresh_OAM(void);
272
276#define HIDE_LEFT_COLUMN \
277 __WRITE_VDP_REG(VDP_R0, __READ_VDP_REG(VDP_R0) |= R0_LCB)
278
282#define SHOW_LEFT_COLUMN \
283 __WRITE_VDP_REG(VDP_R0, __READ_VDP_REG(VDP_R0) &= (~R0_LCB))
284
287#define SET_BORDER_COLOR(C) __WRITE_VDP_REG(VDP_R7, ((C) | 0xf0u))
288
292#define SHOW_BKG
293
297#define HIDE_BKG
298
302#define SHOW_WIN
303
307#define HIDE_WIN
308
311#define SHOW_SPRITES \
312 (_sprites_OFF = 0)
313
316#define HIDE_SPRITES \
317 (_sprites_OFF = 1)
318
321#define SPRITES_8x16 \
322 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) |= R1_SPR_8X16)
323
326#define SPRITES_8x8 \
327 __WRITE_VDP_REG(VDP_R1, __READ_VDP_REG(VDP_R1) &= (~R1_SPR_8X16))
328
332#define DEVICE_SUPPORTS_COLOR (TRUE)
333
340extern volatile uint16_t sys_time;
341
347extern volatile uint8_t _vbl_done;
348#define VBL_DONE _vbl_done
349
350
357
358#define DIV_REG get_r_reg()
359
362#define _current_bank MAP_FRAME1
363#define CURRENT_BANK MAP_FRAME1
364
374#ifndef BANK
375#define BANK(VARNAME) ( (uint8_t) & __bank_ ## VARNAME )
376#endif
377
390#define BANKREF(VARNAME) void __func_ ## VARNAME(void) __banked __naked { \
391__asm \
392 .local b___func_ ## VARNAME \
393 ___bank_ ## VARNAME = b___func_ ## VARNAME \
394 .globl ___bank_ ## VARNAME \
395__endasm; \
396}
397
407#define BANKREF_EXTERN(VARNAME) extern const void __bank_ ## VARNAME;
408
409
414#define SWITCH_ROM(b) MAP_FRAME1=(b)
415#define SWITCH_ROM1 SWITCH_ROM
416
421#define SWITCH_ROM2(b) MAP_FRAME2=(b)
422
427#define SWITCH_RAM(b) RAM_CONTROL=((b)&1)?RAM_CONTROL|RAMCTL_BANK:RAM_CONTROL&(~RAMCTL_BANK)
428
432#define ENABLE_RAM RAM_CONTROL|=RAMCTL_RAM
433
437#define DISABLE_RAM RAM_CONTROL&=(~RAMCTL_RAM)
438
439
445
446
450
454
461
467typedef struct {
468 uint8_t npads;
469 union {
470 struct {
471 uint8_t joy0, joy1, joy2, joy3;
472 };
473 uint8_t joypads[4];
474 };
475} joypads_t;
476
486
494
503inline void enable_interrupts(void) PRESERVES_REGS(a, b, c, d, e, h, l, iyh, iyl) {
504 __asm__("ei");
505}
506
519inline void disable_interrupts(void) PRESERVES_REGS(a, b, c, d, e, h, l, iyh, iyl) {
520 __asm__("di");
521}
522
523
524#if defined(__TARGET_sms)
525
526#define RGB(r,g,b) ((r) | ((g) << 2) | ((b) << 4))
527#define RGB8(r,g,b) (((r) >> 6) | (((g) >> 6) << 2) | (((b) >> 6) << 4))
528#define RGBHTML(RGB24bit) (((RGB24bit) >> 22) | ((((RGB24bit) & 0xFFFF) >> 14) << 2) | ((((RGB24bit) & 0xFF) >> 6) << 4))
529
532#define RGB_RED RGB( 3, 0, 0)
533#define RGB_DARKRED RGB( 2, 0, 0)
534#define RGB_GREEN RGB( 0, 3, 0)
535#define RGB_DARKGREEN RGB( 0, 2, 0)
536#define RGB_BLUE RGB( 0, 0, 3)
537#define RGB_DARKBLUE RGB( 0, 0, 2)
538#define RGB_YELLOW RGB( 3, 3, 0)
539#define RGB_DARKYELLOW RGB( 2, 2, 0)
540#define RGB_CYAN RGB( 0, 3, 3)
541#define RGB_AQUA RGB( 3, 1, 2)
542#define RGB_PINK RGB( 3, 0, 3)
543#define RGB_PURPLE RGB( 2, 0, 2)
544#define RGB_BLACK RGB( 0, 0, 0)
545#define RGB_DARKGRAY RGB( 1, 1, 1)
546#define RGB_LIGHTGRAY RGB( 2, 2, 2)
547#define RGB_WHITE RGB( 3, 3, 3)
548
550
551#elif defined(__TARGET_gg)
552
553#define RGB(r,g,b) ((uint16_t)(r) | (uint16_t)((g) << 4) | (uint16_t)((b) << 8))
554#define RGB8(r,g,b) ((uint16_t)((r) >> 4) | ((uint16_t)((g) >> 4) << 4) | ((uint16_t)((b) >> 4) << 8))
555#define RGBHTML(RGB24bit) (((RGB24bit) >> 20) | ((((RGB24bit) & 0xFFFF) >> 12) << 4)|((((RGB24bit) & 0xFF) >> 4) << 8))
556
559#define RGB_RED RGB(15, 0, 0)
560#define RGB_DARKRED RGB( 7, 0, 0)
561#define RGB_GREEN RGB( 0, 15, 0)
562#define RGB_DARKGREEN RGB( 0, 7, 0)
563#define RGB_BLUE RGB( 0, 0, 15)
564#define RGB_DARKBLUE RGB( 0, 0, 7)
565#define RGB_YELLOW RGB(15, 15, 0)
566#define RGB_DARKYELLOW RGB( 7, 7, 0)
567#define RGB_CYAN RGB( 0, 15, 15)
568#define RGB_AQUA RGB(14, 2, 11)
569#define RGB_PINK RGB(15, 0, 15)
570#define RGB_PURPLE RGB(10, 0, 10)
571#define RGB_BLACK RGB( 0, 0, 0)
572#define RGB_DARKGRAY RGB( 5, 5, 5)
573#define RGB_LIGHTGRAY RGB(10, 10, 10)
574#define RGB_WHITE RGB(15, 15, 15)
575
576#define RGB_LIGHTFLESH RGB(15, 10, 7)
577#define RGB_BROWN RGB( 5, 5, 0)
578#define RGB_ORANGE RGB(15, 10, 0)
579#define RGB_TEAL RGB( 7, 7, 0)
580
582
583#else
584#error Unrecognized port
585#endif
586
588inline void cgb_compatibility(void) {
590}
591
592inline void cpu_fast(void) {}
593
595#define set_bkg_palette_entry set_palette_entry
596#define set_sprite_palette_entry(palette,entry,rgb_data) set_palette_entry(1,entry,rgb_data)
597
598
623void set_palette(uint8_t first_palette, uint8_t nb_palettes, const palette_color_t *rgb_data) Z88DK_CALLEE;
624#define set_bkg_palette set_palette
625#define set_sprite_palette(first_palette,nb_palettes,rgb_data) set_palette(1,1,rgb_data)
626
627void set_native_tile_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh, iyl);
628void set_bkg_4bpp_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh, iyl);
629void set_bkg_native_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh, iyl);
630
631void set_sprite_4bpp_data(uint8_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh, iyl);
632void set_sprite_native_data(uint8_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh, iyl);
633
634#define COMPAT_PALETTE(C0,C1,C2,C3) (((uint16_t)(C3) << 12) | ((uint16_t)(C2) << 8) | ((uint16_t)(C1) << 4) | (uint16_t)(C0))
636inline void set_2bpp_palette(uint16_t palette) {
637 _current_2bpp_palette = palette;
638}
639void set_tile_2bpp_data(uint16_t start, uint16_t ntiles, const void *src, uint16_t palette) Z88DK_CALLEE PRESERVES_REGS(iyh, iyl);
640inline void set_bkg_data(uint16_t start, uint16_t ntiles, const void *src) {
641 set_tile_2bpp_data(start, ntiles, src, _current_2bpp_palette);
642}
643inline void set_sprite_data(uint16_t start, uint16_t ntiles, const void *src) {
644 set_tile_2bpp_data((uint8_t)(start) + 0x100u, ntiles, src, _current_2bpp_palette);
645}
646inline void set_bkg_2bpp_data(uint16_t start, uint16_t ntiles, const void *src) {
647 set_tile_2bpp_data(start, ntiles, src, _current_2bpp_palette);
648}
649inline void set_sprite_2bpp_data(uint16_t start, uint16_t ntiles, const void *src) {
650 set_tile_2bpp_data((uint8_t)(start) + 0x100u, ntiles, src, _current_2bpp_palette);
651}
652
654inline void set_1bpp_colors(uint8_t fgcolor, uint8_t bgcolor) {
655 _current_1bpp_colors = ((uint16_t)bgcolor << 8) | fgcolor;
656}
657void set_tile_1bpp_data(uint16_t start, uint16_t ntiles, const void *src, uint16_t colors) Z88DK_CALLEE PRESERVES_REGS(iyh, iyl);
658inline void set_bkg_1bpp_data(uint16_t start, uint16_t ntiles, const void *src) {
659 set_tile_1bpp_data(start, ntiles, src, _current_1bpp_colors);
660}
661inline void set_sprite_1bpp_data(uint16_t start, uint16_t ntiles, const void *src) {
662 set_tile_1bpp_data((uint8_t)(start) + 0x100u, ntiles, src, _current_1bpp_colors);
663}
664
665
674void set_data(uint16_t dst, const void *src, uint16_t size) Z88DK_CALLEE PRESERVES_REGS(iyh, iyl);
675void vmemcpy(uint16_t dst, const void *src, uint16_t size) Z88DK_CALLEE PRESERVES_REGS(iyh, iyl);
676
679#define set_bkg_tiles set_tile_map_compat
680#define set_win_tiles set_tile_map_compat
681
683inline void set_bkg_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile) {
684 _map_tile_offset = base_tile;
685 set_tile_map_compat(x, y, w, h, tiles);
687}
688inline void set_win_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile) {
689 _map_tile_offset = base_tile;
690 set_tile_map_compat(x, y, w, h, tiles);
692}
693
694inline void set_bkg_attributes(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles)
695{
697 set_bkg_tiles(x, y, w, h, tiles);
699}
700
703#define set_bkg_submap set_tile_submap_compat
704#define set_win_submap set_tile_submap_compat
705
707inline void set_bkg_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile) {
708 _submap_tile_offset = base_tile;
709 set_tile_submap_compat(x, y, w, h, map, map_w);
711}
712inline void set_win_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile) {
713 _submap_tile_offset = base_tile;
714 set_tile_submap_compat(x, y, w, h, map, map_w);
716}
717
718inline void set_bkg_submap_attributes(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w) {
720 set_tile_submap_compat(x, y, w, h, map, map_w);
722}
723
726#define fill_bkg_rect fill_rect_compat
727#define fill_win_rect fill_rect_compat
728
731extern volatile uint8_t shadow_OAM[];
732
735extern volatile uint8_t _shadow_OAM_base;
736
761extern volatile uint8_t _shadow_OAM_OFF;
762
763extern volatile uint8_t _sprites_OFF;
764
767#define DISABLE_VBL_TRANSFER \
768 _shadow_OAM_base = 0
769
772#define ENABLE_VBL_TRANSFER \
773 _shadow_OAM_base = (uint8_t)((uint16_t)&shadow_OAM >> 8)
774
777#define MAX_HARDWARE_SPRITES 64
778
781#define HARDWARE_SPRITE_CAN_FLIP_X 0
782
785#define HARDWARE_SPRITE_CAN_FLIP_Y 0
786
789inline void SET_SHADOW_OAM_ADDRESS(void * address) {
790 _shadow_OAM_base = (uint8_t)((uint16_t)address >> 8);
791}
792
809inline void set_sprite_tile(uint8_t nb, uint8_t tile) {
810 shadow_OAM[0x41+(nb << 1)] = tile;
811}
812
813
821 return shadow_OAM[0x41+(nb << 1)];
822}
823
829inline void set_sprite_prop(uint8_t nb, uint8_t prop) {
830 nb; prop;
831}
832
834 nb;
835 return 0;
836}
837
850inline void move_sprite(uint8_t nb, uint8_t x, uint8_t y) {
851 shadow_OAM[nb] = (y < VDP_SAT_TERM) ? y : 0xC0;
852 shadow_OAM[0x40+(nb << 1)] = x;
853}
854
855
866inline void scroll_sprite(uint8_t nb, int8_t x, int8_t y) {
867 uint8_t new_y = shadow_OAM[nb] + y;
868 shadow_OAM[nb] = (new_y < VDP_SAT_TERM) ? new_y : 0xC0;
869 shadow_OAM[0x40+(nb << 1)] += x;
870}
871
872
877inline void hide_sprite(uint8_t nb) {
878 shadow_OAM[nb] = 0xC0;
879}
880
888
897
906#define set_bkg_tile_xy set_tile_xy
907#define set_win_tile_xy set_tile_xy
908
917#define set_bkg_attribute_xy set_attribute_xy
918#define set_win_attribute_xy set_attribute_xy
919
924#define get_win_xy_addr get_bkg_xy_addr
925
926#endif /* _SMS_H */
#define NONBANKED
Definition: types.h:40
#define OLDCALL
Definition: types.h:21
#define PRESERVES_REGS(...)
Definition: types.h:32
UINT8 UBYTE
Definition: types.h:62
#define Z88DK_CALLEE
Definition: types.h:46
#define Z88DK_FASTCALL
Definition: types.h:47
uint16_t palette_color_t
Definition: cgb.h:85
#define VBK_ATTRIBUTES
Definition: hardware.h:338
#define VBK_TILES
Definition: hardware.h:336
#define R1_DISP_ON
Definition: hardware.h:58
#define VDP_R1
Definition: hardware.h:53
#define VDP_RSCX
Definition: hardware.h:108
#define VDP_RSCY
Definition: hardware.h:113
#define VDP_SAT_TERM
Definition: hardware.h:141
void SET_SHADOW_OAM_ADDRESS(void *address)
Definition: sms.h:789
#define VBK_REG
Definition: sms.h:41
void WRITE_VDP_CMD(uint16_t cmd) Z88DK_FASTCALL PRESERVES_REGS(b
void WRITE_VDP_DATA(uint16_t data) Z88DK_FASTCALL PRESERVES_REGS(b
const UBYTE _BIOS
const uint8_t _SYSTEM
#define __READ_VDP_REG(REG)
Definition: sms.h:105
#define __WRITE_VDP_REG(REG, v)
Definition: sms.h:104
uint16_t _current_1bpp_colors
uint16_t _current_2bpp_palette
uint8_t _map_tile_offset
volatile uint8_t _shadow_OAM_OFF
volatile uint8_t _shadow_OAM_base
Definition: gb.h:1836
volatile uint8_t _sprites_OFF
uint8_t _submap_tile_offset
volatile uint8_t _vbl_done
Definition: gb.h:476
void add_JOY(int_handler h) Z88DK_FASTCALL
void add_LCD(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(b
void add_SIO(int_handler h) Z88DK_FASTCALL
void add_TIM(int_handler h) Z88DK_FASTCALL
void add_VBL(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(d
void b
Definition: sms.h:503
void c
Definition: sms.h:107
uint8_t cancel_pending_interrupts(void)
Definition: sms.h:218
void cgb_compatibility(void)
Definition: sms.h:588
void cpu_fast(void)
Definition: sms.h:592
void d
Definition: sms.h:107
void delay(uint16_t d) Z88DK_FASTCALL
void disable_interrupts(void) PRESERVES_REGS(a
void display_off(void)
Definition: sms.h:253
void e
Definition: sms.h:107
void enable_interrupts(void) PRESERVES_REGS(a
void fill_rect(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint16_t tile) Z88DK_CALLEE
void fill_rect_compat(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint16_t tile) Z88DK_CALLEE
uint8_t * get_bkg_xy_addr(uint8_t x, uint8_t y) Z88DK_CALLEE PRESERVES_REGS(iyh
uint8_t get_mode(void) OLDCALL
uint8_t get_r_reg(void) PRESERVES_REGS(b
uint8_t get_sprite_prop(uint8_t nb)
Definition: sms.h:833
uint8_t get_sprite_tile(uint8_t nb)
Definition: sms.h:820
uint8_t get_system(void)
Definition: sms.h:127
void h
Definition: sms.h:243
void hide_sprite(uint8_t nb)
Definition: sms.h:877
void(* int_handler)(void) NONBANKED
Definition: sms.h:180
void iyh
Definition: sms.h:107
void iyl
Definition: sms.h:107
uint8_t joypad(void) OLDCALL PRESERVES_REGS(b
void joypad_ex(joypads_t *joypads) Z88DK_FASTCALL PRESERVES_REGS(iyh
uint8_t joypad_init(uint8_t npads, joypads_t *joypads) Z88DK_CALLEE
void l
Definition: sms.h:243
void mode(uint8_t m) OLDCALL
void move_bkg(uint8_t x, uint8_t y)
Definition: sms.h:222
void move_sprite(uint8_t nb, uint8_t x, uint8_t y)
Definition: sms.h:850
void refresh_OAM(void)
void remove_JOY(int_handler h) Z88DK_FASTCALL
void remove_LCD(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(b
void remove_SIO(int_handler h) Z88DK_FASTCALL
void remove_TIM(int_handler h) Z88DK_FASTCALL
void remove_VBL(int_handler h) Z88DK_FASTCALL PRESERVES_REGS(iyh
void scroll_bkg(int8_t x, int8_t y)
Definition: sms.h:227
void scroll_sprite(uint8_t nb, int8_t x, int8_t y)
Definition: sms.h:866
void set_1bpp_colors(uint8_t fgcolor, uint8_t bgcolor)
Definition: sms.h:654
void set_2bpp_palette(uint16_t palette)
Definition: sms.h:636
uint8_t * set_attribute_xy(uint8_t x, uint8_t y, uint8_t a) Z88DK_CALLEE PRESERVES_REGS(iyh
uint8_t * set_attributed_tile_xy(uint8_t x, uint8_t y, uint16_t t) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_bkg_1bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:658
void set_bkg_2bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:646
void set_bkg_4bpp_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
void set_bkg_attributes(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles)
Definition: sms.h:694
void set_bkg_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile)
Definition: sms.h:707
void set_bkg_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile)
Definition: sms.h:683
void set_bkg_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:640
void set_bkg_native_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
void set_bkg_submap_attributes(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w)
Definition: sms.h:718
#define set_bkg_tiles
Definition: sms.h:679
void set_data(uint16_t dst, const void *src, uint16_t size) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_default_palette(void)
void set_interrupts(uint8_t flags) Z88DK_FASTCALL
void set_native_tile_data(uint16_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
void set_palette(uint8_t first_palette, uint8_t nb_palettes, const palette_color_t *rgb_data) Z88DK_CALLEE
void set_palette_entry(uint8_t palette, uint8_t entry, uint16_t rgb_data) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_sprite_1bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:661
void set_sprite_2bpp_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:649
void set_sprite_4bpp_data(uint8_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
void set_sprite_data(uint16_t start, uint16_t ntiles, const void *src)
Definition: sms.h:643
void set_sprite_native_data(uint8_t start, uint16_t ntiles, const void *src) PRESERVES_REGS(iyh
void set_sprite_prop(uint8_t nb, uint8_t prop)
Definition: sms.h:829
void set_sprite_tile(uint8_t nb, uint8_t tile)
Definition: sms.h:809
void set_tile_1bpp_data(uint16_t start, uint16_t ntiles, const void *src, uint16_t colors) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_tile_2bpp_data(uint16_t start, uint16_t ntiles, const void *src, uint16_t palette) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_tile_map(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles) Z88DK_CALLEE
void set_tile_map_compat(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles) Z88DK_CALLEE
void set_tile_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w) Z88DK_CALLEE
void set_tile_submap_compat(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w) Z88DK_CALLEE
uint8_t * set_tile_xy(uint8_t x, uint8_t y, uint8_t t) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_vram_byte(uint8_t *addr, uint8_t v) Z88DK_CALLEE PRESERVES_REGS(iyh
void set_win_based_submap(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *map, uint8_t map_w, uint8_t base_tile)
Definition: sms.h:712
void set_win_based_tiles(uint8_t x, uint8_t y, uint8_t w, uint8_t h, const uint8_t *tiles, uint8_t base_tile)
Definition: sms.h:688
volatile uint8_t shadow_OAM[]
volatile uint16_t sys_time
void vmemcpy(uint16_t dst, const void *src, uint16_t size) Z88DK_CALLEE PRESERVES_REGS(iyh
void vsync(void) PRESERVES_REGS(b
void wait_vbl_done(void) PRESERVES_REGS(b
uint8_t waitpad(uint8_t mask) Z88DK_FASTCALL PRESERVES_REGS(d
void waitpadup(void) PRESERVES_REGS(d
short int int16_t
Definition: stdint.h:44
signed char int8_t
Definition: stdint.h:43
unsigned short int uint16_t
Definition: stdint.h:52
unsigned char uint8_t
Definition: stdint.h:51
Definition: gb.h:755